How to change CollisionShape color tint properly in Godot

Senior Full Stack Developer in the ☁️
Creator of supereffective.gg, a Pokémon community running on Next.js and @vercel
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Senior Full Stack Developer in the ☁️
Creator of supereffective.gg, a Pokémon community running on Next.js and @vercel
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Collection of articles and tutorials about Game Development in Godot, specially RPG games in 2D
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In this video tutorial I'll show you a trick to give proper colors to the collision shapes in Godot because, by default, the tint color gets mixed with the default one which unfortunately is not white.